Class RTHandle
Inheritance
System.Object
RTHandle
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Syntax
Properties
maxHeight
Declaration
public static int maxHeight { get; }
Property Value
Type |
Description |
System.Int32 |
|
maxWidth
Declaration
public static int maxWidth { get; }
Property Value
Type |
Description |
System.Int32 |
|
nameID
Declaration
public RenderTargetIdentifier nameID { get; }
Property Value
Type |
Description |
RenderTargetIdentifier |
|
rt
Declaration
public RenderTexture rt { get; }
Property Value
Type |
Description |
RenderTexture |
|
s_MaxHeight
Declaration
public static int s_MaxHeight { get; }
Property Value
Type |
Description |
System.Int32 |
|
s_MaxHeightMSAA
Declaration
public static int s_MaxHeightMSAA { get; }
Property Value
Type |
Description |
System.Int32 |
|
s_MaxWidth
Declaration
public static int s_MaxWidth { get; }
Property Value
Type |
Description |
System.Int32 |
|
s_MaxWidthMSAAA
Declaration
public static int s_MaxWidthMSAAA { get; }
Property Value
Type |
Description |
System.Int32 |
|
useScaling
Declaration
public bool useScaling { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
Alloc(Int32, Int32, Int32, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, MSAASamples, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(int width, int height, int slices = 1, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, MSAASamples msaaSamples = MSAASamples.None, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
Type |
Name |
Description |
System.Int32 |
width |
|
System.Int32 |
height |
|
System.Int32 |
slices |
|
DepthBits |
depthBufferBits |
|
RenderTextureFormat |
colorFormat |
|
FilterMode |
filterMode |
|
TextureWrapMode |
wrapMode |
|
TextureDimension |
dimension |
|
System.Boolean |
sRGB |
|
System.Boolean |
enableRandomWrite |
|
System.Boolean |
useMipMap |
|
System.Boolean |
autoGenerateMips |
|
System.Int32 |
anisoLevel |
|
System.Single |
mipMapBias |
|
MSAASamples |
msaaSamples |
|
System.Boolean |
bindTextureMS |
|
System.Boolean |
useDynamicScale |
|
VRTextureUsage |
vrUsage |
|
RenderTextureMemoryless |
memoryless |
|
System.String |
name |
|
Returns
Alloc(ScaleFunc, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, Boolean, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(ScaleFunc scaleFunc, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
Type |
Name |
Description |
ScaleFunc |
scaleFunc |
|
DepthBits |
depthBufferBits |
|
RenderTextureFormat |
colorFormat |
|
FilterMode |
filterMode |
|
TextureWrapMode |
wrapMode |
|
TextureDimension |
dimension |
|
System.Boolean |
sRGB |
|
System.Boolean |
enableRandomWrite |
|
System.Boolean |
useMipMap |
|
System.Boolean |
autoGenerateMips |
|
System.Int32 |
anisoLevel |
|
System.Single |
mipMapBias |
|
System.Boolean |
enableMSAA |
|
System.Boolean |
bindTextureMS |
|
System.Boolean |
useDynamicScale |
|
VRTextureUsage |
vrUsage |
|
RenderTextureMemoryless |
memoryless |
|
System.String |
name |
|
Returns
Alloc(Vector2, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, Boolean, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(Vector2 scaleFactor, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
Type |
Name |
Description |
Vector2 |
scaleFactor |
|
DepthBits |
depthBufferBits |
|
RenderTextureFormat |
colorFormat |
|
FilterMode |
filterMode |
|
TextureWrapMode |
wrapMode |
|
TextureDimension |
dimension |
|
System.Boolean |
sRGB |
|
System.Boolean |
enableRandomWrite |
|
System.Boolean |
useMipMap |
|
System.Boolean |
autoGenerateMips |
|
System.Int32 |
anisoLevel |
|
System.Single |
mipMapBias |
|
System.Boolean |
enableMSAA |
|
System.Boolean |
bindTextureMS |
|
System.Boolean |
useDynamicScale |
|
VRTextureUsage |
vrUsage |
|
RenderTextureMemoryless |
memoryless |
|
System.String |
name |
|
Returns
DumpRTInfo()
Declaration
public static string DumpRTInfo()
Returns
Type |
Description |
System.String |
|
GetScaledSize(Vector2Int)
Declaration
public Vector2Int GetScaledSize(Vector2Int refSize)
Parameters
Type |
Name |
Description |
Vector2Int |
refSize |
|
Returns
Type |
Description |
Vector2Int |
|
Initialize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void Initialize(int width, int height, bool scaledRTsupportsMSAA, MSAASamples scaledRTMSAASamples)
Parameters
Type |
Name |
Description |
System.Int32 |
width |
|
System.Int32 |
height |
|
System.Boolean |
scaledRTsupportsMSAA |
|
MSAASamples |
scaledRTMSAASamples |
|
Release()
Declaration
Release(RTHandle)
Declaration
public static void Release(RTHandle rth)
Parameters
ResetReferenceSize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void ResetReferenceSize(int width, int height, bool msaa, MSAASamples msaaSamples)
Parameters
Type |
Name |
Description |
System.Int32 |
width |
|
System.Int32 |
height |
|
System.Boolean |
msaa |
|
MSAASamples |
msaaSamples |
|
SetReferenceSize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void SetReferenceSize(int width, int height, bool msaa, MSAASamples msaaSamples)
Parameters
Type |
Name |
Description |
System.Int32 |
width |
|
System.Int32 |
height |
|
System.Boolean |
msaa |
|
MSAASamples |
msaaSamples |
|
Operators
Implicit(RTHandle to RenderTargetIdentifier)
Declaration
public static implicit operator RenderTargetIdentifier(RTHandle handle)
Parameters
Returns
Type |
Description |
RenderTargetIdentifier |
|
Implicit(RTHandle to RenderTexture)
Declaration
public static implicit operator RenderTexture(RTHandle handle)
Parameters
Returns
Type |
Description |
RenderTexture |
|