Class RTHandle
Inheritance
System.Object
RTHandle
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Syntax
Properties
maxHeight
Declaration
public static int maxHeight { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
maxWidth
Declaration
public static int maxWidth { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
nameID
Declaration
public RenderTargetIdentifier nameID { get; }
Property Value
| Type |
Description |
| RenderTargetIdentifier |
|
rt
Declaration
public RenderTexture rt { get; }
Property Value
| Type |
Description |
| RenderTexture |
|
s_MaxHeight
Declaration
public static int s_MaxHeight { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
s_MaxHeightMSAA
Declaration
public static int s_MaxHeightMSAA { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
s_MaxWidth
Declaration
public static int s_MaxWidth { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
s_MaxWidthMSAAA
Declaration
public static int s_MaxWidthMSAAA { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
useScaling
Declaration
public bool useScaling { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Methods
Alloc(Int32, Int32, Int32, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, MSAASamples, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(int width, int height, int slices = 1, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, MSAASamples msaaSamples = MSAASamples.None, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
| Type |
Name |
Description |
| System.Int32 |
width |
|
| System.Int32 |
height |
|
| System.Int32 |
slices |
|
| DepthBits |
depthBufferBits |
|
| RenderTextureFormat |
colorFormat |
|
| FilterMode |
filterMode |
|
| TextureWrapMode |
wrapMode |
|
| TextureDimension |
dimension |
|
| System.Boolean |
sRGB |
|
| System.Boolean |
enableRandomWrite |
|
| System.Boolean |
useMipMap |
|
| System.Boolean |
autoGenerateMips |
|
| System.Int32 |
anisoLevel |
|
| System.Single |
mipMapBias |
|
| MSAASamples |
msaaSamples |
|
| System.Boolean |
bindTextureMS |
|
| System.Boolean |
useDynamicScale |
|
| VRTextureUsage |
vrUsage |
|
| RenderTextureMemoryless |
memoryless |
|
| System.String |
name |
|
Returns
Alloc(ScaleFunc, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, Boolean, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(ScaleFunc scaleFunc, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
| Type |
Name |
Description |
| ScaleFunc |
scaleFunc |
|
| DepthBits |
depthBufferBits |
|
| RenderTextureFormat |
colorFormat |
|
| FilterMode |
filterMode |
|
| TextureWrapMode |
wrapMode |
|
| TextureDimension |
dimension |
|
| System.Boolean |
sRGB |
|
| System.Boolean |
enableRandomWrite |
|
| System.Boolean |
useMipMap |
|
| System.Boolean |
autoGenerateMips |
|
| System.Int32 |
anisoLevel |
|
| System.Single |
mipMapBias |
|
| System.Boolean |
enableMSAA |
|
| System.Boolean |
bindTextureMS |
|
| System.Boolean |
useDynamicScale |
|
| VRTextureUsage |
vrUsage |
|
| RenderTextureMemoryless |
memoryless |
|
| System.String |
name |
|
Returns
Alloc(Vector2, DepthBits, RenderTextureFormat, FilterMode, TextureWrapMode, TextureDimension, Boolean, Boolean, Boolean, Boolean, Int32, Single, Boolean, Boolean, Boolean, VRTextureUsage, RenderTextureMemoryless, String)
Declaration
public static RTHandle Alloc(Vector2 scaleFactor, DepthBits depthBufferBits = DepthBits.None, RenderTextureFormat colorFormat = null, FilterMode filterMode = null, TextureWrapMode wrapMode = null, TextureDimension dimension = null, bool sRGB = true, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, int anisoLevel = 1, float mipMapBias = 0F, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, VRTextureUsage vrUsage = null, RenderTextureMemoryless memoryless = null, string name = "")
Parameters
| Type |
Name |
Description |
| Vector2 |
scaleFactor |
|
| DepthBits |
depthBufferBits |
|
| RenderTextureFormat |
colorFormat |
|
| FilterMode |
filterMode |
|
| TextureWrapMode |
wrapMode |
|
| TextureDimension |
dimension |
|
| System.Boolean |
sRGB |
|
| System.Boolean |
enableRandomWrite |
|
| System.Boolean |
useMipMap |
|
| System.Boolean |
autoGenerateMips |
|
| System.Int32 |
anisoLevel |
|
| System.Single |
mipMapBias |
|
| System.Boolean |
enableMSAA |
|
| System.Boolean |
bindTextureMS |
|
| System.Boolean |
useDynamicScale |
|
| VRTextureUsage |
vrUsage |
|
| RenderTextureMemoryless |
memoryless |
|
| System.String |
name |
|
Returns
DumpRTInfo()
Declaration
public static string DumpRTInfo()
Returns
| Type |
Description |
| System.String |
|
GetScaledSize(Vector2Int)
Declaration
public Vector2Int GetScaledSize(Vector2Int refSize)
Parameters
| Type |
Name |
Description |
| Vector2Int |
refSize |
|
Returns
| Type |
Description |
| Vector2Int |
|
Initialize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void Initialize(int width, int height, bool scaledRTsupportsMSAA, MSAASamples scaledRTMSAASamples)
Parameters
| Type |
Name |
Description |
| System.Int32 |
width |
|
| System.Int32 |
height |
|
| System.Boolean |
scaledRTsupportsMSAA |
|
| MSAASamples |
scaledRTMSAASamples |
|
Release()
Declaration
Release(RTHandle)
Declaration
public static void Release(RTHandle rth)
Parameters
ResetReferenceSize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void ResetReferenceSize(int width, int height, bool msaa, MSAASamples msaaSamples)
Parameters
| Type |
Name |
Description |
| System.Int32 |
width |
|
| System.Int32 |
height |
|
| System.Boolean |
msaa |
|
| MSAASamples |
msaaSamples |
|
SetReferenceSize(Int32, Int32, Boolean, MSAASamples)
Declaration
public static void SetReferenceSize(int width, int height, bool msaa, MSAASamples msaaSamples)
Parameters
| Type |
Name |
Description |
| System.Int32 |
width |
|
| System.Int32 |
height |
|
| System.Boolean |
msaa |
|
| MSAASamples |
msaaSamples |
|
Operators
Implicit(RTHandle to RenderTargetIdentifier)
Declaration
public static implicit operator RenderTargetIdentifier(RTHandle handle)
Parameters
Returns
| Type |
Description |
| RenderTargetIdentifier |
|
Implicit(RTHandle to RenderTexture)
Declaration
public static implicit operator RenderTexture(RTHandle handle)
Parameters
Returns
| Type |
Description |
| RenderTexture |
|