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    Struct ShadowAtlas.Data

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: UnityEngine.Experimental.Rendering
    Syntax
    protected struct Data

    Fields

    contentHash

    Declaration
    public int contentHash
    Field Value
    Type Description
    System.Int32

    frameId

    Declaration
    public FrameId frameId
    Field Value
    Type Description
    FrameId

    lightDir

    Declaration
    public Vector4 lightDir
    Field Value
    Type Description
    Vector4

    proj

    Declaration
    public Matrix4x4 proj
    Field Value
    Type Description
    Matrix4x4

    shadowAlgo

    Declaration
    public GPUShadowAlgorithm shadowAlgo
    Field Value
    Type Description
    GPUShadowAlgorithm

    slice

    Declaration
    public uint slice
    Field Value
    Type Description
    System.UInt32

    splitData

    Declaration
    public ShadowSplitData splitData
    Field Value
    Type Description
    ShadowSplitData

    view

    Declaration
    public Matrix4x4 view
    Field Value
    Type Description
    Matrix4x4

    viewport

    Declaration
    public Rect viewport
    Field Value
    Type Description
    Rect

    Methods

    IsValid()

    Declaration
    public bool IsValid()
    Returns
    Type Description
    System.Boolean
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