docs.unity3d.com
    Show / Hide Table of Contents

    Struct MemoryStats.Proxy

    Namespace: UnityEngine.Reflect
    Syntax
    public struct Proxy

    Constructors

    Proxy(MemoryStats)

    Declaration
    public Proxy(MemoryStats memoryStats)
    Parameters
    Type Name Description
    MemoryStats memoryStats

    Properties

    frameTotalMemory

    Gives the PrivateWorkingSet64 value. This may or may not be accurate.

    Declaration
    public readonly long frameTotalMemory { get; }
    Property Value
    Type Description
    Int64

    frameUsedMemory

    An estimation or real memory usage, without free memory in pools

    Declaration
    public readonly long frameUsedMemory { get; }
    Property Value
    Type Description
    Int64
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023