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    Struct SceneZone

    Namespace: Unity.Reflect.Actors
    Syntax
    public struct SceneZone

    Constructors

    SceneZone(Aabb, ZoneDensity, Boolean)

    Declaration
    public SceneZone(Aabb bounds, ZoneDensity density, bool isReliable)
    Parameters
    Type Name Description
    Aabb bounds
    ZoneDensity density
    Boolean isReliable

    Fields

    Bounds

    Declaration
    public Aabb Bounds
    Field Value
    Type Description
    Aabb

    Density

    Declaration
    public ZoneDensity Density
    Field Value
    Type Description
    ZoneDensity

    IsReliable

    Indicates whether the system had enough information to generate a reliable data for this SceneZone or not. Unreliable data is there mainly as a fallback when no reliable data is available yet.

    Declaration
    public bool IsReliable
    Field Value
    Type Description
    Boolean
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