Class ConvertSyncMaterial
Namespace: Unity.Reflect.Actors
Syntax
public class ConvertSyncMaterial : ConvertResource<SyncMaterial>
Constructors
ConvertSyncMaterial(EntryData, SyncMaterial, List<EntryData>)
Declaration
public ConvertSyncMaterial(EntryData entry, SyncMaterial syncMaterial, List<EntryData> textureEntries)
Parameters
Type | Name | Description |
---|---|---|
EntryData | entry | |
SyncMaterial | syncMaterial | |
List<EntryData> | textureEntries |
Fields
TextureEntries
Declaration
public List<EntryData> TextureEntries
Field Value
Type | Description |
---|---|
List<EntryData> |