Class ConvertResource<TResource>
Namespace: Unity.Reflect.Actors
Syntax
public class ConvertResource<TResource>
where TResource : class
Type Parameters
| Name | Description |
|---|---|
| TResource |
Constructors
ConvertResource(EntryData, TResource)
Declaration
public ConvertResource(EntryData entry, TResource resource)
Parameters
| Type | Name | Description |
|---|---|---|
| EntryData | entry | |
| TResource | resource |
Fields
Entry
Declaration
public EntryData Entry
Field Value
| Type | Description |
|---|---|
| EntryData |
Resource
Declaration
public TResource Resource
Field Value
| Type | Description |
|---|---|
| TResource |