Class BridgeActor
Namespace: Unity.Reflect.Actors
Syntax
[Actor("b27ba76d-8675-4987-aec5-517619b96572", true, false, null, null)]
public class BridgeActor
Methods
Initialize(ActorSystemSetup)
Declaration
public void Initialize(ActorSystemSetup asset)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemSetup | asset |
SetActorRunner(ActorRunner.Proxy)
Declaration
public void SetActorRunner(ActorRunner.Proxy runner)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorRunner.Proxy | runner |
Tick(TimeSpan)
Declaration
public TickResult Tick(TimeSpan endTime)
Parameters
| Type | Name | Description |
|---|---|---|
| TimeSpan | endTime |
Returns
| Type | Description |
|---|---|
| TickResult |