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    Class PipeMessage<TData>

    Inheritance
    Object
    PipeMessage<TData>
    Namespace: Unity.Reflect.ActorFramework
    Syntax
    public sealed class PipeMessage<TData>
        where TData : class
    Type Parameters
    Name Description
    TData

    Constructors

    PipeMessage(Int32, ActorHandle, TData)

    Declaration
    public PipeMessage(int id, ActorHandle origin, TData data)
    Parameters
    Type Name Description
    Int32 id
    ActorHandle origin
    TData data

    Fields

    Ctx

    Declaration
    public PipeContext<TData> Ctx
    Field Value
    Type Description
    PipeContext<TData>

    Data

    Declaration
    public TData Data
    Field Value
    Type Description
    TData

    Exception

    Declaration
    public Exception Exception
    Field Value
    Type Description
    Exception

    Id

    Declaration
    public int Id
    Field Value
    Type Description
    Int32

    Next

    Declaration
    public ActorHandle Next
    Field Value
    Type Description
    ActorHandle

    Origin

    Declaration
    public ActorHandle Origin
    Field Value
    Type Description
    ActorHandle
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