Class NetOutput<TData>
Namespace: Unity.Reflect.ActorFramework
Syntax
public class NetOutput<TData>
where TData : class
Type Parameters
Name | Description |
---|---|
TData |
Constructors
NetOutput(NetComponent, RuntimeOutput)
Declaration
public NetOutput(NetComponent net, RuntimeOutput output)
Parameters
Type | Name | Description |
---|---|---|
NetComponent | net | |
RuntimeOutput | output |
Methods
Send(TData)
Declaration
public void Send(TData data)
Parameters
Type | Name | Description |
---|---|---|
TData | data |
SendCritical(TData)
Declaration
public void SendCritical(TData data)
Parameters
Type | Name | Description |
---|---|---|
TData | data |