Class RuntimeOutput
Namespace: Unity.Reflect.ActorFramework
Syntax
public class RuntimeOutput
Constructors
RuntimeOutput(Type, List<ActorHandle>)
Declaration
public RuntimeOutput(Type messageType, List<ActorHandle> receivers)
Parameters
Type | Name | Description |
---|---|---|
Type | messageType | |
List<ActorHandle> | receivers |
Fields
MessageType
Declaration
public Type MessageType
Field Value
Type | Description |
---|---|
Type |
Receivers
Declaration
public List<ActorHandle> Receivers
Field Value
Type | Description |
---|---|
List<ActorHandle> |