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    Class ActorSystemSetupAnalyzer

    Inheritance
    Object
    ActorSystemSetupAnalyzer
    Namespace: Unity.Reflect.ActorFramework
    Syntax
    public static class ActorSystemSetupAnalyzer

    Methods

    BeginInteractiveMigration(ActorSystemSetup)

    Declaration
    public static void BeginInteractiveMigration(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    CancelInteractiveMigration(ActorSystemSetup)

    Declaration
    public static void CancelInteractiveMigration(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    CompleteInteractiveMigration(ActorSystemSetup)

    Declaration
    public static void CompleteInteractiveMigration(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    CreateActorSetup(ActorConfig)

    Declaration
    public static ActorSetup CreateActorSetup(ActorConfig actorConfig)
    Parameters
    Type Name Description
    ActorConfig actorConfig
    Returns
    Type Description
    ActorSetup

    GetActorSettingsType(ActorConfig)

    Declaration
    public static Type GetActorSettingsType(ActorConfig actorConfig)
    Parameters
    Type Name Description
    ActorConfig actorConfig
    Returns
    Type Description
    Type

    InitializeActorSystemSetup(ActorSystemSetup)

    Declaration
    public static void InitializeActorSystemSetup(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    InitializeAnalyzer(ActorSystemSetup)

    Declaration
    public static void InitializeAnalyzer(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    Instantiate(ActorSystem, ActorSystemSetup, IExposedPropertyTable, Project, UnityUser, AccessToken, ProjectServerClient, Scheduler, Action<BridgeActor.Proxy>)

    Declaration
    public static void Instantiate(ActorSystem system, ActorSystemSetup asset, IExposedPropertyTable resolver, Project project, UnityUser user, AccessToken accessToken, ProjectServerClient client, Scheduler scheduler, Action<BridgeActor.Proxy> settingsOverrideAction)
    Parameters
    Type Name Description
    ActorSystem system
    ActorSystemSetup asset
    IExposedPropertyTable resolver
    Project project
    UnityUser user
    AccessToken accessToken
    ProjectServerClient client
    Scheduler scheduler
    Action<BridgeActor.Proxy> settingsOverrideAction

    MigrateInPlace(ActorSystemSetup)

    Migrate the asset to match the code.

    Declaration
    public static void MigrateInPlace(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset

    PrepareInPlace(ActorSystemSetup)

    Declaration
    public static void PrepareInPlace(ActorSystemSetup asset)
    Parameters
    Type Name Description
    ActorSystemSetup asset
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