Class AddColliderActor
Namespace: Unity.Reflect.Actor.Samples
Syntax
[Actor(null, true, null, null)]
public class AddColliderActor
Methods
OnGameObjectCreated(NetContext<GameObjectCreated>)
Declaration
[NetInput]
public void OnGameObjectCreated(NetContext<GameObjectCreated> ctx)
Parameters
Type | Name | Description |
---|---|---|
NetContext<GameObjectCreated> | ctx |