Class SyncObjectImporter
  
Inheritance
SyncObjectImporter
 
Syntax
public class SyncObjectImporter : RuntimeImporter<SyncObject, GameObject>
 
Methods
  
Clear(GameObject)
Declaration
protected override void Clear(GameObject gameObject)
 
Parameters
Overrides
UnityEngine.Reflect.RuntimeImporter<SyncObject, UnityEngine.GameObject>.Clear(UnityEngine.GameObject)
CreateNew(SyncObject, Object)
Declaration
public override GameObject CreateNew(SyncObject syncElement, object settings)
 
Parameters
| Type | 
Name | 
Description | 
| SyncObject | 
syncElement | 
 | 
| Object | 
settings | 
 | 
Returns
Overrides
UnityEngine.Reflect.RuntimeImporter<SyncObject, UnityEngine.GameObject>.CreateNew(SyncObject, System.Object)
ImportInternal(SyncObject, GameObject, Object)
Declaration
protected override void ImportInternal(SyncObject syncObject, GameObject gameObject, object settings)
 
Parameters
| Type | 
Name | 
Description | 
| SyncObject | 
syncObject | 
 | 
| GameObject | 
gameObject | 
 | 
| Object | 
settings | 
 | 
Overrides
UnityEngine.Reflect.RuntimeImporter<SyncObject, UnityEngine.GameObject>.ImportInternal(SyncObject, UnityEngine.GameObject, System.Object)