Class TextureConverterNode
Inheritance
TextureConverterNode
Syntax
[Serializable]
public class TextureConverterNode : ReflectNode<TextureConverter>, IReflectNode, ITextureCache
Fields
input
Declaration
public SyncTextureInput input
Field Value
output
Declaration
public Texture2DOutput output
Field Value
Methods
Create(ISyncModelProvider, IExposedPropertyTable)
Declaration
protected override TextureConverter Create(ISyncModelProvider provider, IExposedPropertyTable resolver)
Parameters
Returns
Overrides
UnityEngine.Reflect.Pipeline.ReflectNode<UnityEngine.Reflect.Pipeline.TextureConverter>.Create(UnityEngine.Reflect.Pipeline.ISyncModelProvider, UnityEngine.IExposedPropertyTable)
GetTexture(SyncId)
Declaration
public virtual Texture2D GetTexture(SyncId id)
Parameters
Type |
Name |
Description |
SyncId |
id |
|
Returns
Implements