Class TextureConverterNode
  
Inheritance
TextureConverterNode
 
Syntax
[Serializable]
public class TextureConverterNode : ReflectNode<TextureConverter>, IReflectNode, ITextureCache
 
Fields
  
input
Declaration
public SyncTextureInput input
 
Field Value
output
Declaration
public Texture2DOutput output
 
Field Value
Methods
  
Create(ISyncModelProvider, IExposedPropertyTable)
Declaration
protected override TextureConverter Create(ISyncModelProvider provider, IExposedPropertyTable resolver)
 
Parameters
Returns
Overrides
UnityEngine.Reflect.Pipeline.ReflectNode<UnityEngine.Reflect.Pipeline.TextureConverter>.Create(UnityEngine.Reflect.Pipeline.ISyncModelProvider, UnityEngine.IExposedPropertyTable)
GetTexture(SyncId)
Declaration
public virtual Texture2D GetTexture(SyncId id)
 
Parameters
| Type | 
Name | 
Description | 
| SyncId | 
id | 
 | 
Returns
Implements