Class TextureConverter
Inheritance
TextureConverter
Syntax
public class TextureConverter : SyncModelConverter<SyncTexture, Texture2D>, IReflectNodeProcessor
Constructors
TextureConverter(IOutput<SyncedData<Texture2D>>)
Declaration
public TextureConverter(IOutput<SyncedData<Texture2D>> output)
Parameters
Methods
Import(SyncTexture)
Declaration
protected override Texture2D Import(SyncTexture syncTexture)
Parameters
Type |
Name |
Description |
SyncTexture |
syncTexture |
|
Returns
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.Import(SyncTexture)
ReImport(SyncTexture, Texture2D)
Declaration
protected override void ReImport(SyncTexture model, Texture2D obj)
Parameters
Type |
Name |
Description |
SyncTexture |
model |
|
Texture2D |
obj |
|
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.ReImport(SyncTexture, UnityEngine.Texture2D)