Class TextureConverter
  
Inheritance
TextureConverter
 
Syntax
public class TextureConverter : SyncModelConverter<SyncTexture, Texture2D>, IReflectNodeProcessor
 
Constructors
  
TextureConverter(IOutput<SyncedData<Texture2D>>)
Declaration
public TextureConverter(IOutput<SyncedData<Texture2D>> output)
 
Parameters
Methods
  
Import(SyncTexture)
Declaration
protected override Texture2D Import(SyncTexture syncTexture)
 
Parameters
| Type | 
Name | 
Description | 
| SyncTexture | 
syncTexture | 
 | 
Returns
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.Import(SyncTexture)
ReImport(SyncTexture, Texture2D)
Declaration
protected override void ReImport(SyncTexture model, Texture2D obj)
 
Parameters
| Type | 
Name | 
Description | 
| SyncTexture | 
model | 
 | 
| Texture2D | 
obj | 
 | 
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.ReImport(SyncTexture, UnityEngine.Texture2D)