Class SimpleInstantiatorNode | Unity Reflect | 1.3.0-preview.104
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    Class SimpleInstantiatorNode

    Inheritance
    Object
    ReflectNode<SimpleInstantiator>
    SimpleInstantiatorNode
    Inherited Members
    ReflectNode<SimpleInstantiator>.processor
    ReflectNode<SimpleInstantiator>.CreateProcessor(ISyncModelProvider, IExposedPropertyTable)
    Namespace: UnityEngine.Reflect.Pipeline.Samples
    Syntax
    public class SimpleInstantiatorNode : ReflectNode<SimpleInstantiator>, IReflectNode

    Fields

    input

    Declaration
    public StreamInstanceInput input
    Field Value
    Type Description
    StreamInstanceInput

    prefab

    Declaration
    public GameObject prefab
    Field Value
    Type Description
    GameObject

    Methods

    Create(ISyncModelProvider, IExposedPropertyTable)

    Declaration
    protected override SimpleInstantiator Create(ISyncModelProvider provider, IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    ISyncModelProvider provider
    IExposedPropertyTable resolver
    Returns
    Type Description
    SimpleInstantiator
    Overrides
    UnityEngine.Reflect.Pipeline.ReflectNode<UnityEngine.Reflect.Pipeline.Samples.SimpleInstantiator>.Create(UnityEngine.Reflect.Pipeline.ISyncModelProvider, UnityEngine.IExposedPropertyTable)
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