Class MaterialConverterNode | Unity Reflect | 1.3.0-preview.104
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    Class MaterialConverterNode

    Inheritance
    Object
    ReflectNode<MaterialConverter>
    MaterialConverterNode
    AdvancedMaterialReplacementNode
    Inherited Members
    ReflectNode<MaterialConverter>.processor
    ReflectNode<MaterialConverter>.CreateProcessor(ISyncModelProvider, IExposedPropertyTable)
    Namespace: UnityEngine.Reflect.Pipeline
    Syntax
    [Serializable]
    public class MaterialConverterNode : ReflectNode<MaterialConverter>, IReflectNode, IMaterialCache

    Fields

    input

    Declaration
    public SyncMaterialInput input
    Field Value
    Type Description
    SyncMaterialInput

    output

    Declaration
    public MaterialOutput output
    Field Value
    Type Description
    MaterialOutput

    textureCacheParam

    Declaration
    public TextureCacheParam textureCacheParam
    Field Value
    Type Description
    TextureCacheParam

    Methods

    Create(ISyncModelProvider, IExposedPropertyTable)

    Declaration
    protected override MaterialConverter Create(ISyncModelProvider provider, IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    ISyncModelProvider provider
    IExposedPropertyTable resolver
    Returns
    Type Description
    MaterialConverter
    Overrides
    UnityEngine.Reflect.Pipeline.ReflectNode<UnityEngine.Reflect.Pipeline.MaterialConverter>.Create(UnityEngine.Reflect.Pipeline.ISyncModelProvider, UnityEngine.IExposedPropertyTable)

    GetMaterial(SyncId)

    Declaration
    public virtual Material GetMaterial(SyncId id)
    Parameters
    Type Name Description
    SyncId id
    Returns
    Type Description
    Material
    Implements
    IMaterialCache.GetMaterial(SyncId)
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