Class MaterialConverter
  
Inheritance
MaterialConverter
 
Syntax
[Serializable]
public class MaterialConverter : SyncModelConverter<SyncMaterial, Material>, IReflectNodeProcessor
 
Constructors
  
MaterialConverter(ITextureCache, IOutput<SyncedData<Material>>)
Declaration
public MaterialConverter(ITextureCache textureCache, IOutput<SyncedData<Material>> output)
 
Parameters
Fields
  
m_TextureCache
Declaration
protected readonly ITextureCache m_TextureCache
 
Field Value
Methods
  
Import(SyncMaterial)
Declaration
protected override Material Import(SyncMaterial syncMaterial)
 
Parameters
| Type | 
Name | 
Description | 
| SyncMaterial | 
syncMaterial | 
 | 
Returns
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMaterial, UnityEngine.Material>.Import(SyncMaterial)
ReImport(SyncMaterial, Material)
Declaration
protected override void ReImport(SyncMaterial model, Material obj)
 
Parameters
| Type | 
Name | 
Description | 
| SyncMaterial | 
model | 
 | 
| Material | 
obj | 
 | 
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMaterial, UnityEngine.Material>.ReImport(SyncMaterial, UnityEngine.Material)