Class TopMenu | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class TopMenu

    Inheritance
    System.Object
    TopMenu
    ARModeTopMenu
    MetadataTopMenu
    ProjectsTopMenu
    SyncTopMenu
    TableTopTopMenu
    Namespace: UnityEngine.Reflect
    Syntax
    public class TopMenu : MonoBehaviour

    Fields

    button

    Declaration
    public Button button
    Field Value
    Type Description
    Button

    buttonBackground

    Declaration
    public Transform buttonBackground
    Field Value
    Type Description
    Transform

    ui

    Declaration
    public Transform ui
    Field Value
    Type Description
    Transform

    Methods

    Activate()

    Declaration
    public virtual void Activate()

    Awake()

    Declaration
    protected virtual void Awake()

    Deactivate()

    Declaration
    public virtual void Deactivate()

    HideButtons()

    Declaration
    protected void HideButtons()

    OnClick()

    Declaration
    public virtual void OnClick()

    ShowButtons()

    Declaration
    protected static void ShowButtons()

    Start()

    Declaration
    protected virtual void Start()

    Events

    OnVisiblityChanged

    Declaration
    public event Action<bool> OnVisiblityChanged
    Event Type
    Type Description
    System.Action<System.Boolean>
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023