Class MetadataTopMenu | Package Manager UI website
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    Class MetadataTopMenu

    Inheritance
    System.Object
    TopMenu
    MetadataTopMenu
    Inherited Members
    TopMenu.button
    TopMenu.buttonBackground
    TopMenu.ui
    TopMenu.OnVisiblityChanged
    TopMenu.ShowButtons()
    TopMenu.HideButtons()
    Namespace: UnityEngine.Reflect
    Syntax
    public class MetadataTopMenu : TopMenu

    Fields

    keys

    Declaration
    public string[] keys
    Field Value
    Type Description
    System.String[]

    menuTemplate

    Declaration
    public GameObject menuTemplate
    Field Value
    Type Description
    GameObject

    sMaterialSwapper

    Declaration
    protected static MaterialSwapper sMaterialSwapper
    Field Value
    Type Description
    MaterialSwapper

    sTransparentMaterial

    Declaration
    public static Material sTransparentMaterial
    Field Value
    Type Description
    Material

    syncManager

    Declaration
    public SyncManager syncManager
    Field Value
    Type Description
    SyncManager

    Methods

    Activate()

    Declaration
    public override void Activate()
    Overrides
    TopMenu.Activate()

    AddMenu(Menu)

    Declaration
    public void AddMenu(Menu inMenu)
    Parameters
    Type Name Description
    Menu inMenu

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    TopMenu.Awake()

    Clear()

    Declaration
    public void Clear()

    Deactivate()

    Declaration
    public override void Deactivate()
    Overrides
    TopMenu.Deactivate()

    HideAllRenderers(HashSet<Renderer>)

    Declaration
    public static void HideAllRenderers(HashSet<Renderer> excludedRenderers)
    Parameters
    Type Name Description
    HashSet<Renderer> excludedRenderers

    OnClick()

    Declaration
    public override void OnClick()
    Overrides
    TopMenu.OnClick()

    OnProjectClosed()

    Declaration
    public void OnProjectClosed()

    OnProjectOpened()

    Declaration
    public void OnProjectOpened()

    OnSyncUpdateEnd()

    Declaration
    public void OnSyncUpdateEnd()

    ShowAllRenderers()

    Declaration
    public static void ShowAllRenderers()

    Start()

    Declaration
    protected override void Start()
    Overrides
    TopMenu.Start()
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