Class AnimationInput
Use this class to record animations in the scene in the Unity native format.
Implements
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
public class AnimationInput : RecorderInput, IDisposable
Properties
| Name | Description |
|---|---|
| GameObjectRecorder | Indicates the internal GameObject Recorder to use for the capture. |
Methods
| Name | Description |
|---|---|
| BeginRecording(RecordingSession) | |
| NewFrameReady(RecordingSession) |