Class AnimationInput
Use this class to record animations in the scene in the Unity native format.
Implements
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: solution.dll
Syntax
public class AnimationInput : RecorderInput, IDisposable
Properties
Name | Description |
---|---|
GameObjectRecorder | Indicates the internal GameObject Recorder to use for the capture. |
Methods
Name | Description |
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BeginRecording(RecordingSession) | |
NewFrameReady(RecordingSession) |