Class RenderTextureInputSettings
  The settings of a Render Texture input.
    Inheritance
    
    
    
    RenderTextureInputSettings
   
  
  
  Assembly: Unity.Recorder.Editor.dll
  Syntax
  
    [Serializable]
public class RenderTextureInputSettings : ImageInputSettings
   
  Properties
  
  FlipFinalOutput
  Specifies whether to vertically flip the final output or not.
Declaration
  
    public bool FlipFinalOutput { get; set; }
   
  Property Value
  
  
  InputType
  
  
  Declaration
  
    protected override Type InputType { get; }
   
  Property Value
  
  Overrides
  
  
  OutputHeight
  Stores the output image height.
Declaration
  
    public override int OutputHeight { get; set; }
   
  Property Value
  
  Overrides
  
  
  OutputWidth
  Stores the output image width.
Declaration
  
    public override int OutputWidth { get; set; }
   
  Property Value
  
  Overrides
  
  
  RenderTexture
  Indicates the render texture used for the capture.
Declaration
  
    public RenderTexture RenderTexture { get; set; }
   
  Property Value
  
  Methods
  
  CheckForErrors(List<string>)
  
  
  Declaration
  
    protected override void CheckForErrors(List<string> errors)
   
  Parameters
  
  Overrides