Class RenderTextureInputSettings
The settings of a Render Texture input.
Inheritance
RenderTextureInputSettings
Assembly: Unity.Recorder.Editor.dll
Syntax
[Serializable]
public class RenderTextureInputSettings : ImageInputSettings
Properties
FlipFinalOutput
Specifies whether to vertically flip the final output or not.
Declaration
public bool FlipFinalOutput { get; set; }
Property Value
InputType
Declaration
protected override Type InputType { get; }
Property Value
Overrides
OutputHeight
Stores the output image height.
Declaration
public override int OutputHeight { get; set; }
Property Value
Overrides
OutputWidth
Stores the output image width.
Declaration
public override int OutputWidth { get; set; }
Property Value
Overrides
RenderTexture
Indicates the render texture used for the capture.
Declaration
public RenderTexture RenderTexture { get; set; }
Property Value
Methods
CheckForErrors(List<string>)
Declaration
protected override void CheckForErrors(List<string> errors)
Parameters
Overrides