Class GameViewInputSettings
Use this class to record the frames rendered in the Game View window.
Inheritance
GameViewInputSettings
  Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: Unity.Recorder.Editor.dll
Syntax
[Serializable]
public class GameViewInputSettings : StandardImageInputSettingsConstructors
GameViewInputSettings()
Default constructor.
Declaration
public GameViewInputSettings()Properties
FlipFinalOutput
Use this property if you need to vertically flip the final output.
Declaration
public bool FlipFinalOutput { get; set; }Property Value
| Type | Description | 
|---|---|
| bool | 
InputType
Declaration
protected override Type InputType { get; }Property Value
| Type | Description | 
|---|---|
| Type | 
Overrides
SupportsTransparent
Indicates if derived classes support transparency.
Declaration
public override bool SupportsTransparent { get; }Property Value
| Type | Description | 
|---|---|
| bool |