Class AudioInputSettings
Use this class to manage all the information required to record audio from a Scene.
Inherited Members
Namespace: UnityEditor.Recorder.Input
Assembly: Unity.Recorder.Editor.dll
Syntax
[Serializable]
public class AudioInputSettings : RecorderInputSettings
Properties
InputType
Declaration
protected override Type InputType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
PreserveAudio
Use this property to record the audio from the Scene (True) or not (False).
Declaration
public bool PreserveAudio { get; set; }
Property Value
Type | Description |
---|---|
bool |