Class BaseTextureRecorder<T>
Abstract base class for all Recorders that output images.
Inherited Members
Namespace: UnityEditor.Recorder
Assembly: Unity.Recorder.Editor.dll
Syntax
public abstract class BaseTextureRecorder<T> : GenericRecorder<T> where T : RecorderSettings
Type Parameters
Name | Description |
---|---|
T | The class implementing the Recorder Settings. |
Fields
UseAsyncGPUReadback
Whether or not to use asynchronous GPU commands in order to get the texture for the recorder.
Declaration
protected bool UseAsyncGPUReadback
Field Value
Type | Description |
---|---|
bool |
Properties
ReadbackTextureFormat
Stores the format of the texture used for the readback.
Declaration
protected abstract TextureFormat ReadbackTextureFormat { get; }
Property Value
Type | Description |
---|---|
TextureFormat |
Methods
BeginRecording(RecordingSession)
Starts a new recording session. Callback is invoked once when the recording session starts.
Declaration
protected override bool BeginRecording(RecordingSession session)
Parameters
Type | Name | Description |
---|---|---|
RecordingSession | session | The newly created recording session. |
Returns
Type | Description |
---|---|
bool | True if recording can start, False otherwise. |
Overrides
Exceptions
Type | Condition |
---|---|
Exception | Throws if there is already a recording session running. |
DisposeEncoder()
Releases the encoder resources.
Declaration
protected virtual void DisposeEncoder()
EndRecording(RecordingSession)
Ends the current recording session. Callback is invoked when the recording session ends.
Declaration
protected override void EndRecording(RecordingSession session)
Parameters
Type | Name | Description |
---|---|---|
RecordingSession | session | The current recording session. |
Overrides
PrepareNewFrame(RecordingSession)
Prepares a frame before recording it. Callback is invoked for every frame during the recording session, before RecordFrame.
Declaration
protected override void PrepareNewFrame(RecordingSession ctx)
Parameters
Type | Name | Description |
---|---|---|
RecordingSession | ctx | The current recording session. |
Overrides
RecordFrame(RecordingSession)
Records a single frame. Callback is invoked for every frame during the recording session.
Declaration
protected override void RecordFrame(RecordingSession session)
Parameters
Type | Name | Description |
---|---|---|
RecordingSession | session |
Overrides
WriteFrame(AsyncGPUReadbackRequest)
Writes the frame from an asynchronous GPU read request.
Declaration
protected virtual void WriteFrame(AsyncGPUReadbackRequest r)
Parameters
Type | Name | Description |
---|---|---|
AsyncGPUReadbackRequest | r | The asynchronous readback target. |
WriteFrame(Texture2D)
Writes the frame from a Texture2D.
Declaration
protected virtual void WriteFrame(Texture2D t)
Parameters
Type | Name | Description |
---|---|---|
Texture2D | t | The readback target. |