Class RecordingSession
A class that represents a Recorder session, with support for processing incoming data and preparing as well as cleaning up resources.
Implements
Inherited Members
Namespace: UnityEditor.Recorder
Assembly: Unity.Recorder.Editor.dll
Syntax
public class RecordingSession : IDisposable
Fields
recorder
The Recorder associated with this session.
Declaration
public Recorder recorder
Field Value
| Type | Description |
|---|---|
| Recorder |
Properties
frameIndex
The index of the current frame being processed.
Declaration
public int frameIndex { get; }
Property Value
| Type | Description |
|---|---|
| int |
recorderTime
The time (in seconds) of the current frame.
Declaration
public float recorderTime { get; }
Property Value
| Type | Description |
|---|---|
| float |
settings
The settings of the Recorder.
Declaration
public RecorderSettings settings { get; }
Property Value
| Type | Description |
|---|---|
| RecorderSettings |
See Also
Methods
Dispose()
Cleans up the object's resources.
Declaration
public void Dispose()