Interface IInitListener
IInitListener that is triggered when initialization finishes.
Namespace: UnityEngine.UDP
Assembly: UDP.dll
Syntax
public interface IInitListener
Methods
OnInitializeFailed(string)
Init failed callback to your game if the initalization was failed.
Declaration
void OnInitializeFailed(string message)
Parameters
Type | Name | Description |
---|---|---|
string | message |
OnInitialized(UserInfo)
Init success callback to your game if the initialization was successful.
Declaration
void OnInitialized(UserInfo userInfo)
Parameters
Type | Name | Description |
---|---|---|
UserInfo | userInfo |