Class AppStoreSettings
Describes properties of the game, and saves them as a file. If AppInfo is not passed on intialize, the UDP SDK retrieves the game info from this file.
Namespace: UnityEngine.UDP
Syntax
public class AppStoreSettings : ScriptableObject
Constructors
AppStoreSettings()
Declaration
public AppStoreSettings()
Fields
AppItemId
Current game itemID.
Declaration
public string AppItemId
Field Value
Type | Description |
---|---|
String |
AppName
Current game name.
Declaration
public string AppName
Field Value
Type | Description |
---|---|
String |
AppSlug
Current game slug.
Declaration
public string AppSlug
Field Value
Type | Description |
---|---|
String |
appStoreSettingsAssetFolder
Path of the resource folder of current project.
Declaration
public const string appStoreSettingsAssetFolder = "Assets/Plugins/UDP/Resources"
Field Value
Type | Description |
---|---|
String |
appStoreSettingsAssetPath
File path of the settings file.
Declaration
public const string appStoreSettingsAssetPath = "Assets/Plugins/UDP/Resources/UDP Settings.asset"
Field Value
Type | Description |
---|---|
String |
appStoreSettingsPropFolder
Path of the assets folder of current project.
Declaration
public const string appStoreSettingsPropFolder = "Assets/Plugins/Android/assets"
Field Value
Type | Description |
---|---|
String |
appStoreSettingsPropPath
File path of GameSetting.prop.
Declaration
public const string appStoreSettingsPropPath = "Assets/Plugins/Android/assets/GameSettings.prop"
Field Value
Type | Description |
---|---|
String |
Permission
Current game permission.
Declaration
public string Permission
Field Value
Type | Description |
---|---|
String |
productCatalogFileName
File name of the product catalog.
Declaration
public const string productCatalogFileName = "UDPProductCatalog"
Field Value
Type | Description |
---|---|
String |
productCatalogPath
Local saved product catalog.
Declaration
public const string productCatalogPath = "Assets/Resources/UDPProductCatalog.json"
Field Value
Type | Description |
---|---|
String |
projectResourceFolder
Path of project resource folder.
Declaration
public const string projectResourceFolder = "Assets/Resources"
Field Value
Type | Description |
---|---|
String |
udpIdentifierFileName
File name of UDP meta info stored in Android devices.
Declaration
public const string udpIdentifierFileName = "udp.json"
Field Value
Type | Description |
---|---|
String |
udpPersistentDirectory
Directory of the UDP meta info stored in Android devices.
Declaration
public const string udpPersistentDirectory = "udp"
Field Value
Type | Description |
---|---|
String |
UnityClientID
Current game clientId.
Declaration
public string UnityClientID
Field Value
Type | Description |
---|---|
String |
UnityClientKey
Current game client key.
Declaration
public string UnityClientKey
Field Value
Type | Description |
---|---|
String |
UnityClientRSAPublicKey
Current game RSA public key.
Declaration
public string UnityClientRSAPublicKey
Field Value
Type | Description |
---|---|
String |
UnityProjectID
Current project ID.
Declaration
public string UnityProjectID
Field Value
Type | Description |
---|---|
String |