docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class AppInfo

    Describes some properties of your game, used during game init. If this is null, the UDP SDK uses your game's default config.

    Inheritance
    object
    AppInfo
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: UnityEngine.UDP
    Assembly: UDP.dll
    Syntax
    public class AppInfo

    Constructors

    AppInfo()

    Declaration
    public AppInfo()

    Properties

    AppSlug

    Game ID, found in Editor Settings or the UDP console.

    Declaration
    public string AppSlug { get; set; }
    Property Value
    Type Description
    string

    ClientId

    Game's Client ID, found in Editor Settings or the UDP console.

    Declaration
    public string ClientId { get; set; }
    Property Value
    Type Description
    string

    ClientKey

    Client key, found in Editor Settings or the UDP console.

    Declaration
    public string ClientKey { get; set; }
    Property Value
    Type Description
    string

    RSAPublicKey

    RSA public key, found in Editor Settings or the UDP console.

    Declaration
    public string RSAPublicKey { get; set; }
    Property Value
    Type Description
    string
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)