Struct AttributesScope
Scope for using a given set of attributes.
Inherited Members
Namespace: Unity.Properties
Syntax
public readonly struct AttributesScope : IDisposable
Constructors
AttributesScope(IProperty, IProperty)
Initializes a new instance of the AttributesScope struct assigns the given attributes to the specified target.
Declaration
public AttributesScope(IProperty target, IProperty source)
Parameters
Type | Name | Description |
---|---|---|
IProperty | target | The target to set the attributes for. |
IProperty | source | The source to copy attributes from. |
Methods
Dispose()
Re-assigns the original attributes to the target.
Declaration
public readonly void Dispose()