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    Struct AttributesScope

    Scope for using a given set of attributes.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Properties
    Syntax
    public readonly struct AttributesScope : IDisposable

    Constructors

    AttributesScope(IProperty, IProperty)

    Initializes a new instance of the AttributesScope struct assigns the given attributes to the specified target.

    Declaration
    public AttributesScope(IProperty target, IProperty source)
    Parameters
    Type Name Description
    IProperty target

    The target to set the attributes for.

    IProperty source

    The source to copy attributes from.

    Methods

    Dispose()

    Re-assigns the original attributes to the target.

    Declaration
    public readonly void Dispose()
    Implements
    IDisposable.Dispose()
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