docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PropertyPath

    Inheritance
    object
    PropertyPath
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Properties
    Assembly: Unity.Properties.dll
    Syntax
    public class PropertyPath

    Constructors

    PropertyPath()

    Declaration
    public PropertyPath()

    PropertyPath(string)

    Declaration
    public PropertyPath(string path)
    Parameters
    Type Name Description
    string path

    Fields

    InvalidListIndex

    Declaration
    public const int InvalidListIndex = -1
    Field Value
    Type Description
    int

    Properties

    this[int]

    Declaration
    public PropertyPath.Part this[int index] { get; }
    Parameters
    Type Name Description
    int index
    Property Value
    Type Description
    PropertyPath.Part

    PartsCount

    Declaration
    public int PartsCount { get; }
    Property Value
    Type Description
    int

    Methods

    Clear()

    Declaration
    public void Clear()

    Pop()

    Declaration
    public void Pop()

    Push(string, int)

    Declaration
    public void Push(string name, int index = -1)
    Parameters
    Type Name Description
    string name
    int index

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    object.ToString()
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)