docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct SearchFilterOptions

    A set of optional parameters for registering search filters.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Properties.UI
    Assembly: Unity.Properties.UI.Editor.dll
    Syntax
    public struct SearchFilterOptions

    Fields

    FilterText

    If this value is set; this option is displayed in the filter dropdown along with the FilterTooltip.

    Declaration
    public string FilterText
    Field Value
    Type Description
    string

    FilterTooltip

    The tooltip that is shown in the filter dropdown; This is only used if FilterText is set.

    Declaration
    public string FilterTooltip
    Field Value
    Type Description
    string

    StringComparison

    The string comparison to use for this filter; If is passed GlobalStringComparison is used.

    Declaration
    public StringComparison? StringComparison
    Field Value
    Type Description
    StringComparison?

    SupportedOperatorTypes

    List of supported operator tokens. Pass for all operators.

    Declaration
    public string[] SupportedOperatorTypes
    Field Value
    Type Description
    string[]
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)