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    Class CreateElementOnAddAttribute

    Tag a collection field or a property to try to create an instance when adding a new element to the collection.

    Inheritance
    object
    Attribute
    CreateElementOnAddAttribute
    Inherited Members
    Attribute.Equals(object)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetHashCode()
    Attribute.IsDefaultAttribute()
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.Match(object)
    Attribute.TypeId
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Properties.UI
    Assembly: Unity.Properties.UI.dll
    Syntax
    [AttributeUsage(AttributeTargets.Property|AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
    public class CreateElementOnAddAttribute : Attribute

    Constructors

    CreateElementOnAddAttribute()

    Constructs a new instance of CreateElementOnAddAttribute.

    Declaration
    public CreateElementOnAddAttribute()

    CreateElementOnAddAttribute(Type)

    Constructs a new instance of CreateElementOnAddAttribute with the specified Type.

    Declaration
    public CreateElementOnAddAttribute(Type type)
    Parameters
    Type Name Description
    Type type

    The targeted Type when creating a new instance.

    Properties

    Type

    Returns the type of the instance that should be instantiated.

    Declaration
    public Type Type { get; }
    Property Value
    Type Description
    Type
    In This Article
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