Struct Normal
A container for normal, tangent, and bitangent values.
Implements
Inherited Members
Namespace: UnityEngine.ProBuilder
Assembly: Unity.ProBuilder.dll
Syntax
public struct Normal : IEquatable<Normal>
Properties
Name | Description |
---|---|
bitangent | A unit bitangent (sometimes called binormal). |
normal | A unit normal. |
tangent | A unit tangent. |
Methods
Name | Description |
---|---|
Equals(object) | Tests whether this object is equal to another object. |
Equals(Normal) | Tests whether the specified Normal is equal to this one. |
GetHashCode() | Returns the hash code for this instance. |
Operators
Name | Description |
---|---|
operator ==(Normal, Normal) | Compares two objects for equality. |
operator !=(Normal, Normal) | Compares two objects for inequality. |