Customizing ProBuilder
There are a number of ways to customize the way you work with ProBuilder. You can set preferences on the ProBuilder Preferences window:
- Experimental: Toggle ProBuilder beta features.
- General: This section contains a variety of settings, many of which control what information appears in the Scene view (see Interaction and display).
- Graphics: Mostly these settings control the look of Unity (see Interaction and display).
- Mesh Editing: Define behavior specific to editing Meshes.
- Mesh Settings: Define defaults for ProBuilder Meshes (such as default Material, collider type, and shadows).
- Shortcuts: Change the default key mappings for ProBuilder hotkeys.
- Toolbar: Customize how the toolbars appear. See below for details.
- UV Editor: Change the size of the grid on the UV Editor window.
In addition, you can limit the types of messages ProBuilder displays in the Console and whether to write them to a file.
Logging
You can choose what types of messages ProBuilder should log, and where the messages should appear. For example, you can set up logs to appear in your Unity console, to a log file locally, or both at the same time. You can also limit the log to only error messages, warning messages, debug messages, basic information, or any combination of these messages types.
For details, see the documentation on the Debug menu.
Interaction and display
ProBuilder can display information about the Meshes in your Scene. For example, you can see the dimensions of your Mesh with Dimensions Overlay. You can also enable Show Scene Info to see how many vertices, edges, and faces are in the Scene and which are currently selected. ProBuilder can echo the name of the action you are performing if you enable the Show Action Notifications preference.
You can use the Unity color scheme, or disable the Use Unity Colors preference to set your own colors for the ProBuilder geometry elements. When disabled, a number of other properties appear that allow you to set the colors for the Wireframe and the hover color (Preselection). You can also define distinct colors for vertices, edges, and faces in both selected and unselected states. You can also change the size of the points that appear for vertices (Vertex Size), and the lines that appear for edges or wireframe (Line Size).
In addition, you can customize several things about any of the toolbars that ProBuilder provides:
- You can dock the toolbar or let it float over the Unity window.
- You can resize the toolbar both horizontally and vertically.
You can also choose whether to display text or icons on the ProBuilder toolbar.
Text vs Icon mode
To define whether ProBuilder displays text or icons for each tool:
Right-click on any empty space in the toolbar.
Choose either Use Text Mode or Use Icon Mode from the context menu.
Note: You can also use the Use Icon GUI option in the ProBuilder Preferences window.
Floating vs Dockable
To change whether the toolbar docks or floats in the Scene view:
Right-click on any empty space in the toolbar.
Choose either Open As Floating Window or Open As Dockable Window from the Window submenu of the context menu.
Resizing the toolbar
To resize the ProBuilder toolbar, click and drag the corners and sides of the toolbar until it is at the right size and shape.
ProBuilder re-orders the icon or text contents to best fit the window size.