Class PostProcessEditorAttribute
Tells a Post
Implements
Inherited Members
Namespace: UnityEditor.Rendering.PostProcessing
Assembly: Unity.Postprocessing.Editor.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public sealed class PostProcessEditorAttribute : Attribute, _Attribute
Constructors
PostProcessEditorAttribute(Type)
Creates a new attribute.
Declaration
public PostProcessEditorAttribute(Type settingsType)
Parameters
Type | Name | Description |
---|---|---|
Type | settingsType | The type that this editor can edit |
See Also
Fields
settingsType
The type that this editor can edit.
Declaration
public readonly Type settingsType
Field Value
Type | Description |
---|---|
Type |