Class TextureParameter
A ParameterOverride<T> that holds a Texture value.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Serializable]
public sealed class TextureParameter : ParameterOverride<Texture>
Remarks
Texture interpolation is done using a classic linear interpolation method.
Fields
Name | Description |
---|---|
defaultState | The default state & type for the texture. |
Methods
Name | Description |
---|---|
Interp(Texture, Texture, float) | Interpolates between two values given an interpolation factor |