Class ParameterOverride
The base abstract class for all parameter override types.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
public abstract class ParameterOverride
Fields
Name | Description |
---|---|
overrideState | The override state of this parameter. |
Methods
Name | Description |
---|---|
GetHash() | Returns the computed hash code for this parameter. |
GetValue<T>() | Casts and returns the value stored in this parameter. |
OnDisable() | This method is called right before the parent PostProcessEffectSettings gets de-initialized. |
OnEnable() | This method is called right after the parent PostProcessEffectSettings has
been initialized. This is used in case you need to access fields or properties that
can't be accessed in the constructor of a ScriptableObject
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