Class PostProcessAttribute
Use this attribute to associate a Post
Implements
Inherited Members
Namespace: UnityEngine .Rendering.PostProcessing
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public sealed class PostProcessAttribute : Attribute, _Attribute
Constructors
Name | Description |
---|---|
Post |
Creates a new attribute. |
Fields
Name | Description |
---|---|
allow |
Should this effect be allowed in the Scene View? |
event |
The injection point for the effect. |
menu |
The menu item name to set for the effect. You can use a |
renderer | The renderer type to associate with a Post |