Field dirtTexture
The dirtiness texture to add smudges or dust to the lens.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Tooltip("The lens dirt texture used to add smudges or dust to the bloom effect.")]
[DisplayName("Texture")]
public TextureParameter dirtTexture
Returns
Type | Description |
---|---|
TextureParameter |