Class ColorParameter
A ParameterOverride<T> that holds a
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
public sealed class ColorParameter : ParameterOverride<Color>
Remarks
The interpolation method for this parameter is the same as
Methods
Interp(Color, Color, Single)
Interpolates between two values given an interpolation factor t.
Declaration
public override void Interp(Color from, Color to, float t)
Parameters
| Type | Name | Description |
|---|---|---|
| Color | from | The value to interpolate from |
| Color | to | The value to interpolate to |
| Single | t | An interpolation factor (generally in range |
Overrides
UnityEngine.Rendering.PostProcessing.ParameterOverride<Color>.Interp(Color, Color, System.Single)
Remarks
By default this method does a "snap" interpolation, meaning it will return the value
to if t is higher than 0, from
otherwise.
Operators
Implicit(ColorParameter to Vector4)
Implicit conversion between ColorParameter and a
Declaration
public static implicit operator Vector4(ColorParameter prop)
Parameters
| Type | Name | Description |
|---|---|---|
| ColorParameter | prop | The parameter to implicitly cast |
Returns
| Type | Description |
|---|---|
| Vector4 | A |