Class Vector3Parameter
A ParameterOverride<T> that holds a
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[Serializable]
public sealed class Vector3Parameter : ParameterOverride<Vector3>
Remarks
The interpolation method for this parameter is the same as
Methods
Interp(Vector3, Vector3, Single)
Interpolates between two values given an interpolation factor t
.
Declaration
public override void Interp(Vector3 from, Vector3 to, float t)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | from | The value to interpolate from |
Vector3 | to | The value to interpolate to |
Single | t | An interpolation factor (generally in range |
Overrides
UnityEngine.Rendering.PostProcessing.ParameterOverride<Vector3>.Interp(Vector3, Vector3, System.Single)
Remarks
By default this method does a "snap" interpolation, meaning it will return the value
to
if t
is higher than 0, from
otherwise.
Operators
Implicit(Vector3Parameter to Vector2)
Implicit conversion between Vector3Parameter and a
Declaration
public static implicit operator Vector2(Vector3Parameter prop)
Parameters
Type | Name | Description |
---|---|---|
Vector3Parameter | prop | The parameter to implicitly cast |
Returns
Type | Description |
---|---|
Vector2 | A |
Implicit(Vector3Parameter to Vector4)
Implicit conversion between Vector3Parameter and a
Declaration
public static implicit operator Vector4(Vector3Parameter prop)
Parameters
Type | Name | Description |
---|---|---|
Vector3Parameter | prop | The parameter to implicitly cast |
Returns
Type | Description |
---|---|
Vector4 | A |