Class PostProcessEffectRenderer | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class PostProcessEffectRenderer

    Inheritance
    System.Object
    PostProcessEffectRenderer
    PostProcessEffectRenderer<T>
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.PostProcessing
    Syntax
    public abstract class PostProcessEffectRenderer

    Fields

    m_ResetHistory

    Declaration
    protected bool m_ResetHistory
    Field Value
    Type Description
    System.Boolean

    Methods

    GetCameraFlags()

    Declaration
    public virtual DepthTextureMode GetCameraFlags()
    Returns
    Type Description
    DepthTextureMode

    Init()

    Declaration
    public virtual void Init()

    Release()

    Declaration
    public virtual void Release()

    Render(PostProcessRenderContext)

    Declaration
    public abstract void Render(PostProcessRenderContext context)
    Parameters
    Type Name Description
    PostProcessRenderContext context

    ResetHistory()

    Declaration
    public virtual void ResetHistory()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023