Class PolySpatialNetworkFilterObject
This component indicates that this object is being managed by a PolySpatialNetworkFilter. Users should not create this object directly, and should allow PolySpatialNetworkFilter to create and manage it.
Inherited Members
Object.GetEntityId()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.PolySpatial
Assembly: Unity.PolySpatial.dll
Syntax
[DisallowMultipleComponent]
public class PolySpatialNetworkFilterObject : MonoBehaviour
Fields
ManagingFilter
Managing filter that affects this filter object. The managing filter's PlayerID determines to which player this object will be exclusively shown to.
Declaration
public PolySpatialNetworkFilter ManagingFilter
Field Value
| Type | Description |
|---|---|
| PolySpatialNetworkFilter |