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    Class VolumeCameraWindowConfiguration

    For window open/close/resize events that users can respond to.

    Inheritance
    object
    Object
    ScriptableObject
    VolumeCameraWindowConfiguration
    Inherited Members
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    Namespace: Unity.PolySpatial
    Assembly: Unity.PolySpatial.dll
    Syntax
    [CreateAssetMenu(fileName = "VolumeCameraWindowConfiguration", menuName = "PolySpatial/Volume Camera Window Configuration")]
    public class VolumeCameraWindowConfiguration : ScriptableObject

    Properties

    Dimensions

    The dimensions of the camera's output. This value cannot be changed at runtime and can only be modified on the asset.

    Declaration
    public Vector3 Dimensions { get; }
    Property Value
    Type Description
    Vector3

    MaxWindowSize

    If camera output is resizable, this is the maximum dimension range. This value cannot be changed at runtime and can only be modified on the asset.

    Declaration
    public Vector3 MaxWindowSize { get; }
    Property Value
    Type Description
    Vector3

    MinWindowSize

    If camera output is resizable, this is the minimum dimension range. This value cannot be changed at runtime and can only be modified on the asset.

    Declaration
    public Vector3 MinWindowSize { get; }
    Property Value
    Type Description
    Vector3

    Mode

    The mode (Bounded, Unbounded) of the camera's output. This value cannot be changed at runtime and can only be modified on the asset.

    Declaration
    public VolumeCamera.PolySpatialVolumeCameraMode Mode { get; }
    Property Value
    Type Description
    VolumeCamera.PolySpatialVolumeCameraMode

    WindowResizeLimits

    Controls whether there are limits on a window's maximum or minimum size range when resizing the window. Only available when the mode is set to Bounded.

    Declaration
    public VolumeCamera.PolySpatialWindowResizeLimits WindowResizeLimits { get; }
    Property Value
    Type Description
    VolumeCamera.PolySpatialWindowResizeLimits

    WorldAlignment

    Determines whether the volume window is aligned with gravity or should tilt to face the user.

    Declaration
    public VolumeCamera.PolySpatialWindowWorldAlignment WorldAlignment { get; }
    Property Value
    Type Description
    VolumeCamera.PolySpatialWindowWorldAlignment
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