Class VisionOSLightSettings
Allows customizing settings specific to visionOS for the Light component attached to the same GameObject.
Inherited Members
Namespace: Unity.PolySpatial
Assembly: Unity.PolySpatial.dll
Syntax
[DisallowMultipleComponent]
[RequireComponent(typeof(Light))]
public class VisionOSLightSettings : MonoBehaviour
Properties
DirectionalShadowMaxDistance
The maximum distance from the camera to render the shadow map for directional shadows.
Declaration
public float DirectionalShadowMaxDistance { get; set; }
Property Value
Type | Description |
---|---|
float |
Mode
The mode to use for the associated light on visionOS.
Declaration
public VisionOSLightSettings.LightMode Mode { get; set; }
Property Value
Type | Description |
---|---|
Vision |
ShadowBiasOffset
The additional fixed bias to add to shadows.
Declaration
public float ShadowBiasOffset { get; set; }
Property Value
Type | Description |
---|---|
float |