Struct SocketAddress
Implements
Inherited Members
Namespace: Unity.PolySpatial.Networking
Assembly: solution.dll
Syntax
public struct SocketAddress : IEquatable<SocketAddress>
Fields
Name | Description |
---|---|
Host | |
Port |
Properties
Name | Description |
---|---|
Identifier |
Methods
Name | Description |
---|---|
Equals(object) | Indicates whether this instance and a specified object are equal. |
Equals(SocketAddress) | Indicates whether the current object is equal to another object of the same type. |
GetHashCode() | Returns the hash code for this instance. |
ParseAddress(string, int, out SocketAddress) |