Class PolyAsset
Super class for every Polybrush Assets implementing Reset() function so that when you reset them from the inspector they don't loose their name
Inherited Members
Namespace: Global Namespace
Assembly: Unity.Polybrush.Editor.dll
Syntax
public class PolyAsset : ScriptableObject
Methods
Reset()
Reset() function so that when you reset Polybrush Assets from the inspector they don't loose their name
Declaration
protected virtual void Reset()