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    Class ApplicationIdentifier

    Inheritance
    object
    ApplicationIdentifier
    Implements
    IBuildComponent
    IBuildComponentInitialize
    IHierarchicalComponentInitialize<BuildConfiguration, IBuildComponent>
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Build.Common
    Assembly: solution.dll
    Syntax
    [FormerName("Unity.Platforms.Android.Build.ApplicationIdentifier, Unity.Platforms.Android.Build")]
    [FormerName("Unity.Build.Android.ApplicationIdentifier, Unity.Build.Android")]
    [FormerName("Unity.Build.iOS.BundleIdentifier, Unity.Build.iOS")]
    public sealed class ApplicationIdentifier : IBuildComponent, IBuildComponentInitialize, IHierarchicalComponentInitialize<BuildConfiguration, IBuildComponent>

    Properties

    Name Description
    PackageName

    Methods

    Name Description
    Initialize(ReadOnly)

    Initialize a component. Called after the component has been constructed with the TypeConstruction utility.

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